Sunday, November 13, 2011

Movement/Motion

Ingrid Alfaro
DAI 323
Assignment 12

Movement/Motion

Implied Motion in Design


This image perfectly reflects movement and motion through the high level system derived from perceiving form then movement which is affected by the knowledge of kicking a ball. The designer implied motion by adding lines that points to the object who is the soccer player so then the movement in the still image happens with the effect of the white lines that implies speed coming towards the viewer. The way the soccer player’s leg is high up and coordinates with the direction of the ball moving away we can see that the motion and movement is achieved with graphical motion and our knowledge of the real world. Not to mention but I believe the designer might have run into a problem of showing speed. As mentioned before I think the best approach to the designer’s problem was to add linear perception of depth and which implies motion, movement and as a result we get an add that communicates fast strong  movement trough the player and the result of the ball been kicked really hard.




This next image we can appreciate depth, motion, movement created with a pattern flow. The motion and movement is created by the movement of the biker traveling across the woods. We can feel the movement of the trees and bushes coming toward us the viewers; which are passing by us from the sides in a very fast motion. This motion creates a blur to the things closes to us. This creation of blur helps create motion/movement and change throughout the image. In this image the low level system of perception is active. The low level system consist on perceiving the movement then form; which according to the notes this is developed fast and is not affected by the knowledge of the world.

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